Tier 1
- Outcomes: HH, HT, TH, TT (4 outcomes).
- outcomes.
- .
- .
- Even numbers are and , so . .
- , , . .
- Relative frequency .
- Yes, they are mutually exclusive. A single die cannot show (even) and an odd number at the same time — the events have no outcomes in common.
- outcomes.
- .
Tier 2
- Total . . . .
- .
- (a) . (b) . (c) .
- . .
- . . Events are independent, so .
- .
- Independent events: the occurrence of one does not affect the probability of the other. Example: rolling a die and flipping a coin — the die result does not change the coin probability. Mutually exclusive events: the events cannot both occur at the same time. Example: rolling a and rolling a on a single die. Note: mutually exclusive events with non-zero probabilities are never independent (if one occurs, the probability of the other becomes ).
- Simulation steps: (i) Assign heads tails outcome for a coin. (ii) Flip coins and record the number of tails. (iii) If or tails, record a success. (iv) Repeat for or more trials. (v) Estimate . Theoretical value: .
Tier 3
- Let has disease, tests positive. , , . By tree diagram: . . Only about of positive results are true positives — the low disease rate means most positives are false alarms.
- . If independent: . Since , yes, and are independent.
- It is easier to find . So .
- . Expected winnings dollars. Expected profit dollars. The game is not fair — on average, the player loses about cents per game.
- . Since , we have . Equality holds when , i.e. when and are mutually exclusive.
Challenge
- Cards –: odd numbers are (three), even numbers are (two). For an even sum, both cards must be the same parity. . . .
- . So , giving , i.e. . Using the quadratic formula: . Since must be a positive integer, we check : . Check : . Since no integer solution exists, the equation has no positive integer root. Revisiting: if we allow to be approximate, gives , which is closest. However, for an exact solution: no integer value of works — this demonstrates that not every target probability is achievable with whole numbers of marbles.
- Team A wins in 2 games: . Team A loses game 1, wins games 2 and 3: . Team A wins game 1, loses game 2, wins game 3: . Total: .
- . .