Tier 1: basic skills
Fluency
- (outcomes and )
- (outcomes and )
- (impossible)
- ;
Tier 2: mixed practice
Mixed practice
- ; .
- - four outcomes.
- outcomes ().
- , with probability .
- red marbles. Method: .
- .
- .
- .
Tier 3: explain and spot the mistake
Explain and spot the mistake
- The student has calculated the experimental probability () based on a tiny sample. That is a correct observation about those four flips, but it is not the theoretical probability of a fair coin, which stays at . With only trials, short-run results can easily drift from the theoretical value; many more trials are needed before the experimental probability settles near .
- Ben is wrong - this is the “gambler’s fallacy”. Each coin flip is independent: the coin has no memory of past results. On the next flip regardless of the previous five outcomes.
- Probabilities must lie between and (or and ). A value above would mean “more than certain”, which is meaningless. The maximum possible probability is .
- Two events whose probabilities add to are not necessarily complements - complements have to cover all outcomes and not overlap. A simple example from separate experiments: let “heads on coin 1” with , and “tails on coin 2” with . Then , but and are not complements of each other.
Tier 4: real-world problems
Real-world problems
- or . Method: .
- .
- .
- Expected: sixes. Experimental: .
- .
- Let be the number of green. Total . , so ; ; . Not a whole number - something is off with the setup. In practice we want , giving , . Since must be whole, the closest sensible answer is that the ratios do not allow an integer solution. Possible intended answer: if , then ; still not integer. Teachers might use : then , . Note to student and teacher: as written, the question has no integer solution; a common textbook version gives with red and blue, yielding . If this comes up, flag the inconsistency and work the algebra to show why.